"In every job that must be done, there is an element of fun. You find the fun and SNAP! the job's a game."
Mary Poppins

Gamification is the addition of game elements to non-game activities.

Integrating game elements into learning - such as points, badges, and leaderboards - can help with engaging and motivating employees and students.
Components of gamification, by Harbinger Learning
Best practices for gamification:
  1. Determine how compelling your content is. Take an honest look at your content and platforms to make sure they are ideal for gamification. Gamification cannot make an inferior user experience successful, but works best when turning an exciting, attractive experience into a richer, more participatory one.
  2. Establish a timeframe. Gamification is a long-term strategy, not a launch and leave it alone one. It’s critical to plan the ideal timeframe so users can build their experience over time.
  3. Figure out the time to market. Gamification must be approached strategically and not rushed. Determine how soon you need to gamify your site or application and what level of effort will be required to do so.
  4. Measure results. It’s important to have a clear sense of what your business goals are and how you go about determining them. Is your gamification successful? What are the results? How can you improve?
There are platforms that make gamification easier. Here's a list of the best free apps and websites to use for gamification:
  1. Kahoot! for live competitive quizzes.
  2. Quizizz for quizzes, polls, and presentations.
  3. EdApp for microlearning.
  4. Quizlet for flashcards and live quizzes.
  5. Owiwi for game-based assessment tools.
Impact of Gamification, by Growth Engineering

Mehendale, M. (2023, January 11). How to build a gamification strategy – an expert view. The Harbinger Learning Blog. Retrieved January 13, 2023, from